Archives: February 2019

iOS Game Development Update #3: Nearing Completion?

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As of mid-January, I’m now 5 months in to this little iOS game development adventure… Which I started back in August, thinking it would take 2-3 months. The game started out as a blank slate, but after some iteration and experimentation, it’s shaping up to be sort of a mini RPG where you fight using casual “bubble shooter” mechanics, with the concept based loosely on my game jam entry for Ludum Dare #42. Read more...