Thumbnail for post "iOS Game Progress Update #5: From TestFlight to Release!"
A little over a year ago, in August 2018, I started working on a small puzzle game for iOS. I’ve been steadily blogging about it along the way – from this first post (where I naively thought I’d finish and release the game in 2-3 months) to the previous most recent post (all about the push to get it finished enough to submit to TestFlight and start beta testing). Read more...

iOS Game Development Update #3: Nearing Completion?

Thumbnail for post "iOS Game Development Update #3: Nearing Completion?"
As of mid-January, I’m now 5 months in to this little iOS game development adventure… Which I started back in August, thinking it would take 2-3 months. The game started out as a blank slate, but after some iteration and experimentation, it’s shaping up to be sort of a mini RPG where you fight using casual “bubble shooter” mechanics, with the concept based loosely on my game jam entry for Ludum Dare #42. Read more...